The Mediascapes Symposium begins with an introduction by organizers Jean-Michel Crettaz and Ed Keller, addressing new technologies and methods for representing the complexities of the physical world. The first speaker, Benjamin Bratton presents an argument regarding the state of the urban environment and the possibilities for computation within the city. JoAnn Kuchera-Morin presents her work at UC Santa Barbara involving the development and applications of a large-scale virtual reality environment. Marcos Novak documents a selection of his installation work, including a piece at the Venice Biennale. Manuel De Landa documents the application of evolutionary algorithms in the field of computing.
Video Archive | Marcos Novak (3)
Marcos Novak discusses his idea of “trans-architecture,” in which the built environment is augmented with informational and experiential layers. Before addressing architecture specifically, Novak begins a survey of some of his earlier work involving generative mechanisms, computational design, and 3D animation. Novak demonstrates his concept of the world as represented by fields, while citing the work of physicists, mathematicians, and hackers as primary influences.
Karl Chu introduces Marcos Novak’s lecture Liquid Architecture. Novak pays special attention to concepts like cyborgs and avatars. Novak explains the new possibilities that computation brings to the architectural practice. During the lecture he shows several videos and sound pieces to help illustrate his concept of trans-architecture.