Char Davies describes her work as focused on nature, the perception of space, and the dissolution of boundaries. She uses technology as a tool to communicate with people. Davies discusses her paintings from the 1980s that led her to work with immersive environments, which led to her 3D software company Softimage. She discusses her immersive virtual spaces. She shows a video of the 1995 “Osmose,” in which the breath and balance of viewers determines the experience. Davies plays a video of her latest project “Ephemere” from December 2003, which deals with proximity and speed. Davies explains that all the elements are choreographed, and the sound is localized and generated in real-time. During the question and answer session, Davies describes how the elements are choreographed in “Ephemere,” and the importance of transparency and making boundaries disappear. She talks about the software engineering aspects of her installations, and describes her current work on landscaping.
Video Archive | 3D software (2)
The RUCAPS developer discusses the difference between traditional computer drafting and software modeling. He emphasizes that in RUCAPS all the information is coordinated, and if an element is changed in plan view, if will also be modified in elevation view. He also stresses that RUCAPS has the capacity not only to represent plans, but also allows geometric model design. RUCAPS also can structure the project in components, layers, and is able to create section cuts of the project. He shows examples of all of these processes done with the software.